We’re almost there!
The SHLF team is currently working on a project for the 2013 Ludum Dare 72 hour Game Jam. Once we emerge from our coding induced stupor we will be sure to give you a taste of that sweet gaming nectar....
View ArticleSo close!!!
We are in the final throes of production on our Ludum Dare 72 project. Just a bit more coding, audio recording, and art finalizing to be done. Finished product here we come!
View ArticleLudum Dare 26 – NightCap
In NightCap, SHLF Studios first Ludum Dare entry, you assume the inebriated identity of a wayward Portland hipster named Chuck as he attempts to drunkenly navigate his way home from a night of...
View ArticleNightCap (aka Drunk Hipster) Post-Mortem
Ludum Dare 26 Entry – NightCap. That’s our game. You can see it HERE<— And by “see” I mean “Play” of course. I sit, eyes focused on the once pristine white mac keyboard, now soiled by ramen...
View ArticleLucid Wieners, LLC. – 2013 MolyJam
In this dark lair, a Daemon is free. Jim, humble factory worker, finds himself battling a nightmare he always feared; Never ending Sausage Rain. Created for the 2013 MolyJam, based on the quote by...
View ArticleLudum Dare 29!
Shudda Hadda Lotta Fun is back for more Ludum Dare after a year long hiatus (it’s been a year since our one and only entry). We’re back for more fun, more adventure, more…. more…. more jam. What are...
View ArticleWatch Out Danger Ahead
(Re-Blogged from Alex’s personal blog at www.asdesign.ws) After experimenting with game development over the last couple of years, I’ve learned a lot about game design and development, and what all...
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